Mitsuba

Mitsuba

Mitsuba 3 is an advanced retargetable rendering system developed by the Realistic Graphics Lab at EPFL, utilizing C++17 and the Dr.Jit compiler. It offers flexibility through optional derivative tracking, dynamic compilation, and varied radiance representations. With core libraries and numerous plugins, it supports diverse materials, light sources, and robust rendering algorithms while ensuring compatibility with Mitsuba 0.6.

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Top Mitsuba Features

  • Research-oriented retargetable rendering
  • Portable C++17 implementation
  • Just-In-Time compilation support
  • Optional derivative tracking
  • Dynamic compilation via LLVM
  • CUDA support for rendering
  • Multiple radiance representations
  • Monochrome light rendering
  • RGB light representation
  • Spectral light handling
  • Polarization support for light
  • Core libraries and plugins
  • Materials and light sources flexibility
  • Scene compatibility with Mitsuba 0.6
  • Comprehensive tutorial resources available
  • Extensive documentation and papers
  • Automated test suite in Python
  • Continuous integration for stability
  • Variant compilation options
  • SIMD and vectorization support